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Balance Ore Prices
#1
It is really hard to actually make a profit mining now. The only way to guarantee that you make money on a drill now is to pick up and sell every ore that is dropped. Even with large veins of aluminum, it takes 10-20 to pay off a diamond drill and that's just breaking even. When you take into account mining and the fact that the ores are randomly placed it's currently more likely that you'll lose money on a drill. 

My suggestion would be to increase the price of gems and coal to reflect their rarity. I also think that there isn't a big enough difference between small, medium, and large ores. Most only increase in value by a small percentage. I think it would be better if every ore size was a flat percentage increase... for example, 15, 30, 45... 200, 400, 600... 2000, 4000, 6000... something like that might have to be balanced based on the drop rate of the ore sizes. 

I just want to be able to buy furniture and drills without spending hours selling every single ore for 15 each. I went from 3000 to 300 coins while trying to mine for profit because the only ores that are guaranteed profitable but are incredibly rare are iron, gold, and diamond. Iron seems to be as rare as gold, so maybe needs a price increase also.
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#2
The best way to make sure you're maximizing how many unmined blocks of ore you find is to mine in a single direction. That way, it always reveals 3 unmined blocks.
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#3
That's what I do now and I don't bother dealing with anything less than 50 coins. It's too much effort. It takes a long time to buy one drill, let alone a piece of furniture like Frankie for 5k. If the actual selling speed could be improved it wouldn't be a big deal I don't think, but right now it takes a long time to sell multiple ore.
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#4
I honestly don't have an issue making profit. I keep all of my Large ore and special items, then sell everything else. Doing this, I make 350 an average of coins per Diamond Drill, net 100 after I have to buy a new one.
Network Engineer • Mathematician • Software Novice • Photoshop Professional • Musician • Dark Souls Enthusiast • Stephen King Fan

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#5
I think the current system is okay for now.
Considering that the only way you could make money in Cokestudios was to drink a 10 decibel coke per day.
There was also a monthly survey that gave 1,000 decibels I believe.
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#6
(09-25-2017, 01:45 PM)Anton Wrote: I think the current system is okay for now.
Considering that the only way you could make money in Cokestudios was to drink a 10 decibel coke per day.
There was also a monthly survey that gave 1,000 decibels I believe.

There were other ways to get decibels, I think.. you could get them by entering codes from caps/fountain drinks and performing music. You also don't have to custom build your rooms in coke studios. Just to dig out an area like I have in my home cave now would cost a lot if I hadn't already done it. 

I really do think that the best way to solve the issue would be to balance the rarity of ores so that ores that are rarer are worth more because right now all of the gems are worth as much as aluminum and the gems are much rarer. That and making it so that items sell when you click the button, it takes a long time to sell aluminum deposits relative to how common they are.

The only other way to balance it would be to reduce item cost.
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#7
A new way to make money is coming soon Big Grin
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#8
Related question - what do different drills do exactly? I know they have limited uses, but wanted to make sure about their function before I bought one
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#9
Right now they just have a different number of uses. So buying the diamond drill is the most cost-effective option.
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